The Spelunker is a balanced character with a wide variety of equipment. He has an attack for almost any situation, as well as pretty good mobility and the ability to climb walls with his climbing gloves. (Spelunky)
| Key |
| ↑/←/→/↓ | Movement |
| A | Attack |
| S | Special |
| ? | Needed |
 | Portrait |
| Sprite | Control | Move | Description |
| Movement |
 | Idle |
 | Walk |
 | ↑ | Jump |
| ? | Hurt |
| ? | A | Throw |
| Standard Attacks |
| ? | A | Whip | A quick attack with good reach but low damage. |
| ? | ↑A | Cape | Spelunker delivers a quick attack to enemies above him with his cape. Afterwords, he uses the cape to slow his descent. |
| ? | ←A/→A | Machete | A strong, short-ranged attack. Somewhat slow. Leaves Spelunker vulnerable if he misses. |
| ? | ↓A | Mattock | Spelunker strikes the ground with his mattack, creating a small shock wave that hurts enemies on both sides. |
| ? | ↓A (air) | Spike Boots | A crushing attack aimed downwards and slightly forward. |
| Special Attacks |
| ? | S | Shotgun | Fires a powerful blast of bullets. Has less spread than other characters' shotguns. |
| ? | ↑S | Jetpack | Spelunker's jetpack gives him a quick upward boost. The flames deal a small amount of damage to nearby enemies. |
| ? | ←S/→S | Web Cannon | Leaves a web upon impact, which slows enemies trying to move through it. It disappears after a short time. It also traps projectiles, which disappear shortly afterwords. |
| ? | ↓S | Produce Bomb | Spelunker summons a bomb, a thrown item. The bomb explodes shortly after thrown. |